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Europa Universalis IV > General Discussions > Topic Details. Just wondering which is the best option as i have a few Irish miners and Brittany steering trade with there merchants to me.
Transfer Trade Power: Half of the defeated trade power in every node where they are present now belong to you. Steer Trade: The defeated country is forced to steer all their .
Trade steer is using a merchant to use your trade power in a node to steer that trade towards your home node. Transfer trade power is a diplomatic action where .
Transfer trade power is better if they share the same nodes you are in, as it gives you half their trade power. If you don't have merchants in the trade nodes they are present .
For what I have understand, if a node transfer it's trade power to your home node, it's better to transfer, while is better to collect if you have a lot of trade power in that node .Steer trade or transfer trade power? :: Europa Universalis IV Trade power shares. Control of a trade node is dictated by a country's Trade Power share in that node. Thus, to control a desired node, a country should increase its . To increase the value of the nodes you collect from, you can transfer trade to those nodes. So a merchant steering trade does not directly give you income, but if . Collecting in more than one Node makes you lose a bonus and gives you a penalty: - If you collect only in your Home Node (with or without Merchant) every . Transfer Trade Power: Use the country's trade power to pull trade forward in the trade network, and simultaneously to influence trade to flow preferentially into one of the downstream nodes (see § .When in doubt, put everything you have a sizable share to Collect. Then if a node with X% trade power can steer into a node with (X+100)/2.2 trade power, you swap it from .Europa Universalis IV > General Discussions > Topic Details. Just wondering which is the best option as i have a few Irish miners and Brittany steering trade with there merchants to me.
Transfer Trade Power: Half of the defeated trade power in every node where they are present now belong to you. Steer Trade: The defeated country is forced to steer all their trade power towards your Trade Capital instead of transferring it or collecting elsewhere. I would probably choose Steer Trade if I were you.
Trade steer is using a merchant to use your trade power in a node to steer that trade towards your home node. Transfer trade power is a diplomatic action where the target country gives you some of their trade power. Transfer trade power is better if they share the same nodes you are in, as it gives you half their trade power. If you don't have merchants in the trade nodes they are present in, you basically get nothing out of this.

For what I have understand, if a node transfer it's trade power to your home node, it's better to transfer, while is better to collect if you have a lot of trade power in that node but it's unlikely that those money manage to reach your home node.
Trade power shares. Control of a trade node is dictated by a country's Trade Power share in that node. Thus, to control a desired node, a country should increase its Trade Power share in that node. To increase the value of the nodes you collect from, you can transfer trade to those nodes. So a merchant steering trade does not directly give you income, but if his transferred trade ends up in a node where you are collecting, you earn money. Collecting in more than one Node makes you lose a bonus and gives you a penalty: - If you collect only in your Home Node (with or without Merchant) every Merchant that steers Trade gives you +10% Trade Power in your Home Node. If you collect in more than one Node this bonus is lost. Transfer Trade Power: Use the country's trade power to pull trade forward in the trade network, and simultaneously to influence trade to flow preferentially into one of the downstream nodes (see § Steering trade above).
When in doubt, put everything you have a sizable share to Collect. Then if a node with X% trade power can steer into a node with (X+100)/2.2 trade power, you swap it from Collect to Steer. ie. Your 52% trade share Baltic node on collect needs (52+100)/2.2 = 69.1% trade power at Lubeck to have a net gain in trade incomeeu4 steer trade vs transfer trade power Steer trade or transfer trade power? :: Europa Universalis IV Europa Universalis IV > General Discussions > Topic Details. Just wondering which is the best option as i have a few Irish miners and Brittany steering trade with there merchants to me. Transfer Trade Power: Half of the defeated trade power in every node where they are present now belong to you. Steer Trade: The defeated country is forced to steer all their trade power towards your Trade Capital instead of transferring it or collecting elsewhere. I would probably choose Steer Trade if I were you. Trade steer is using a merchant to use your trade power in a node to steer that trade towards your home node. Transfer trade power is a diplomatic action where the target country gives you some of their trade power.eu4 steer trade vs transfer trade power Transfer trade power is better if they share the same nodes you are in, as it gives you half their trade power. If you don't have merchants in the trade nodes they are present in, you basically get nothing out of this.
For what I have understand, if a node transfer it's trade power to your home node, it's better to transfer, while is better to collect if you have a lot of trade power in that node but it's unlikely that those money manage to reach your home node.

Trade power shares. Control of a trade node is dictated by a country's Trade Power share in that node. Thus, to control a desired node, a country should increase its Trade Power share in that node. To increase the value of the nodes you collect from, you can transfer trade to those nodes. So a merchant steering trade does not directly give you income, but if his transferred trade ends up in a node where you are collecting, you earn money. Collecting in more than one Node makes you lose a bonus and gives you a penalty: - If you collect only in your Home Node (with or without Merchant) every Merchant that steers Trade gives you +10% Trade Power in your Home Node. If you collect in more than one Node this bonus is lost.
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